About GLview Mobile
OpenGL Extensions Viewer for iOS displays the vendor name, the version, the renderer name and the extensions for OpenGL ES 1.1, 2.0 and 3.0 and Apple Metal.
From the makers of the famous OpenGL Extensions Viewer on PC...
OpenGL Extensions Viewer for iOS displays the vendor name, the version, the renderer name and the extensions for OpenGL ES 1.1, 2.0 and 3.0 and Apple Metal.
From the makers of the famous OpenGL Extensions Viewer on PC and Mac, the iPhone version can access each extension documentation, shader capabilities and also features a benchmark for OpenGL ES 1.1 to ES 3.0.
Ideal if you are developing application for iPhone, or want to compare between every iPod and iPod model. CPU information, iOS revision are also reported. Main key features:
. Reports iPhone/iPod hardware information (CPU frequency, Bus frequency, Operating System, Device Name, CPU model).
. Reports OpenGL ES information and gives access to OpenGL Extension specification online (requires internet connection).
. Reports Metal iOS 7 API feature level..
. Allow to test graphical rendering tests for OpenGL ES 1.1, 3.0, and supports features like Multisample anti-aliasing.
. Submit your OpenGL information into to the Cloud storage and check the results on the Mac and PC version.
Version History We're announcing that GLview Mobile is now being phased out, making way for the enhanced and feature-rich GLview Pro. This final version of GLview Mobile includes support for iOS 17. 6.4.99 03/09/2024 Updated for iOS 16 6.1.0 11/17/2022 Updated for iOS 15 6.0.2 10/01/2021 Fixed rendering tests for OpenGL ES 2.0 and 3.0 Other bug fixes. 6.0.1 01/01/2021 Added support for iOS 14. Added many renderers up to Apple A13 GPU. 6.0.0 09/22/2020 This update adds iOS 13 support, with more new Metal capabilities, dark mode, and bug fixes. 5.1.0 09/26/2019 This update includes iOS 12 and Metal 2 capabilities reporting. 5.0.8 10/17/2018 Thanks for using OpenGL Extensions Viewer! To make our app better for you, we bring updates to the App Store regularly. Every update of our penGL Extensions Viewer app includes improvements for speed and reliability. This version adds iPhone 8+, and X phone detections, improved rendering tests and bug fixes. 5.0.7 03/12/2018 We regularly bring you updates and new features to improve you experience. Have fun! This version has iOS 11 support, add compatibility for iPhone with 5.8" display and more. 5.0.6 10/31/2017 We regularly bring you updates and new features to improve you experience. Have fun! This version brings iOS 11 support and latest iPhones detection. 5.0.3 09/28/2017 We regularly bring you updates and new features to improve you experience. Have fun! 5.0.2 07/17/2017 We regularly bring you updates and new features to improve you experience. Have fun! 5.0.0 03/14/2017 Bug fixes and improvements. 3.1.1 02/21/2017 Support iOS 10, iPhone 7 3.1.0 09/25/2016 Addressed submit renderer function. Other bug fixes. 3.0.2 05/25/2016 In this update • Updated database, including Apple A9 GPU. • Other bug fixes and improvements 3.0.1 01/28/2016 In this update • Interface updated (requires iOS 7.0). • Metal support. • iOS 9 support. • Bug fixes and improvements. 3.0.0 09/24/2015 In this update
• Fixed issues with layout on iPhone 5
• Updated database 2.0.4 03/10/2015 In this version - Support for iPhone 6 devices. - Display ASTC texture format in list. 2.0.2 02/16/2015 - Fixed benchmark not working after several tries - OpenGL ES 3.0 benchmark rewritten and optimized for OES 3.0 - OpenGL ES 3.0 capabilities reported : GL_MAX_3D_TEXTURE_SIZE GL_MAX_TEXTURE_LOD_BIAS GL_MAX_FRAGMENT_UNIFORM_COMPONENTS GL_MAX_VERTEX_UNIFORM_COMPONENTS GL_MAX_ARRAY_TEXTURE_LAYERS GL_MIN_PROGRAM_TEXEL_OFFSET GL_MAX_PROGRAM_TEXEL_OFFSET GL_MAX_VARYING_COMPONENTS GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS GL_MAX_COLOR_ATTACHMENTS GL_MAX_SAMPLES GL_MAX_VERTEX_UNIFORM_BLOCKS GL_MAX_FRAGMENT_UNIFORM_BLOCKS GL_MAX_COMBINED_UNIFORM_BLOCKS GL_MAX_UNIFORM_BUFFER_BINDINGS GL_MAX_UNIFORM_BLOCK_SIZE GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS GL_MAX_VERTEX_OUTPUT_COMPONENTS GL_MAX_FRAGMENT_INPUT_COMPONENTS GL_NUM_PROGRAM_BINARY_FORMATS GL_MAX_ELEMENT_INDEX GL_NUM_SAMPLE_COUNTS - UI during rendering test. - Display a more complete device name. 2.0.1 08/09/2014 Massive update - Improved navigation in the extensions list - New: Mini-database viewer. Thanks for all your submission, you can now see all the iOS and Android renderer from the application. 2.0.0 05/05/2014 In this version: • iOS 7 ready: Entirely redesigned with a new look and feel. • Rendering tests using geometry instancing. • OpenGL ES 3.0 support. 1.20 09/17/2013 In this update: - Bug fixes and improvements. - More accurate total memory available and storage available 1.1.4 04/03/2013 • iOS 6 Ready • Support for iPhone 5 and iPod Touch 6th gen screen resolution 1136x640 1.1.3 09/17/2012 • Improved retina display mode. • Minor bug fixes. 1.12 07/02/2012
Previous Versions
Here you can find the changelog of GLview Mobile since it was posted on our website on 2016-09-26 14:20:27.
The latest version is 6.4.99 and it was updated on 2026-10-06 15:50:05. See below the changes in each version.
GLview Mobile version 6.4.99
Updated At: 2026-10-06
Changes: Version History We're announcing that GLview Mobile is now being phased out, making way for the enhanced and feature-rich GLview Pro. This final version of GLview Mobile includes support for iOS 17. 6.4.99 03/09/2024 Updated for iOS 16 6.1.0 11/17/2022 Updated for iOS 15 6.0.2 10/01/2021 Fixed rendering tests for OpenGL ES 2.0 and 3.0
Other bug fixes. 6.0.1 01/01/2021 Added support for iOS 14. Added many renderers up to Apple A13 GPU. 6.0.0 09/22/2020 This update adds iOS 13 support, with more new Metal capabilities, dark mode, and bug fixes. 5.1.0 09/26/2019 This update includes iOS 12 and Metal 2 capabilities reporting. 5.0.8 10/17/2018 Thanks for using OpenGL Extensions Viewer! To make our app better for you, we bring updates to the App Store regularly. Every update of our penGL Extensions Viewer app includes improvements for speed and reliability. This version adds iPhone 8+, and X phone detections, improved rendering tests and bug fixes. 5.0.7 03/12/2018 We regularly bring you updates and new features to improve you experience. Have fun!
This version has iOS 11 support, add compatibility for iPhone with 5.8" display and more. 5.0.6 10/31/2017 We regularly bring you updates and new features to improve you experience. Have fun!
This version brings iOS 11 support and latest iPhones detection. 5.0.3 09/28/2017 We regularly bring you updates and new features to improve you experience. Have fun! 5.0.2 07/17/2017 We regularly bring you updates and new features to improve you experience. Have fun! 5.0.0 03/14/2017 Bug fixes and improvements. 3.1.1 02/21/2017 Support iOS 10, iPhone 7 3.1.0 09/25/2016 Addressed submit renderer function.
Other bug fixes. 3.0.2 05/25/2016 In this update
• Updated database, including Apple A9 GPU.
• Other bug fixes and improvements 3.0.1 01/28/2016 In this update
• Interface updated (requires iOS 7.0).
• Metal support.
• iOS 9 support.
• Bug fixes and improvements. 3.0.0 09/24/2015 In this update
• Fixed issues with layout on iPhone 5
• Updated database 2.0.4 03/10/2015 In this version
- Support for iPhone 6 devices.
- Display ASTC texture format in list. 2.0.2 02/16/2015 - Fixed benchmark not working after several tries
- OpenGL ES 3.0 benchmark rewritten and optimized for OES 3.0
- OpenGL ES 3.0 capabilities reported :
GL_MAX_3D_TEXTURE_SIZE
GL_MAX_TEXTURE_LOD_BIAS
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
GL_MAX_VERTEX_UNIFORM_COMPONENTS
GL_MAX_ARRAY_TEXTURE_LAYERS
GL_MIN_PROGRAM_TEXEL_OFFSET
GL_MAX_PROGRAM_TEXEL_OFFSET
GL_MAX_VARYING_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
GL_MAX_COLOR_ATTACHMENTS
GL_MAX_SAMPLES
GL_MAX_VERTEX_UNIFORM_BLOCKS
GL_MAX_FRAGMENT_UNIFORM_BLOCKS
GL_MAX_COMBINED_UNIFORM_BLOCKS
GL_MAX_UNIFORM_BUFFER_BINDINGS
GL_MAX_UNIFORM_BLOCK_SIZE
GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
GL_MAX_VERTEX_OUTPUT_COMPONENTS
GL_MAX_FRAGMENT_INPUT_COMPONENTS
GL_NUM_PROGRAM_BINARY_FORMATS
GL_MAX_ELEMENT_INDEX
GL_NUM_SAMPLE_COUNTS
- UI during rendering test.
- Display a more complete device name. 2.0.1 08/09/2014 Massive update
- Improved navigation in the extensions list
- New: Mini-database viewer. Thanks for all your submission, you can now see all the iOS and Android renderer from the application. 2.0.0 05/05/2014 In this version:
• iOS 7 ready: Entirely redesigned with a new look and feel.
• Rendering tests using geometry instancing.
• OpenGL ES 3.0 support. 1.20 09/17/2013 In this update:
- Bug fixes and improvements.
- More accurate total memory available and storage available 1.1.4 04/03/2013 • iOS 6 Ready
• Support for iPhone 5 and iPod Touch 6th gen screen resolution 1136x640 1.1.3 09/17/2012 • Improved retina display mode.
• Minor bug fixes. 1.12 07/02/2012
GLview Mobile version 6.4.99
Updated At: 2024-03-09
Changes: Mar 9, 2024
Version 6.4.99
We're announcing that GLview Mobile is now being phased out, making way for the enhanced and feature-rich GLview Pro. This final version of GLview Mobile includes support for iOS 17.
GLview Mobile version 6.4.99
Updated At: 2024-03-09
Changes: We're announcing that GLview Mobile is now being phased out, making way for the enhanced and feature-rich GLview Pro. This final version of GLview Mobile includes support for iOS 17.
GLview Mobile version 6.1.0
Updated At: 2022-11-17
Changes: Nov 17, 2022
Version 6.1.0
Updated for iOS 16
GLview Mobile version 6.0.2
Updated At: 2021-10-01
Changes: Oct 1, 2021 Version 6.0.2
Updated for iOS 15
GLview Mobile version 6.0.1
Updated At: 2021-01-01
Changes: Jan 1, 2021 Version 6.0.1
Fixed rendering tests for OpenGL ES 2.0 and 3.0
Other bug fixes.
GLview Mobile version 6.0.0
Updated At: 2020-09-22
Changes: 22 Sep 2020 Version 6.0.0
Added support for iOS 14. Added many renderers up to Apple A13 GPU.
GLview Mobile version 6.0.0
Updated At: 2020-09-22
Changes: Sep 22, 2020 Version 6.0.0
Added support for iOS 14. Added many renderers up to Apple A13 GPU.
GLview Mobile version 5.1.0
Updated At: 2019-09-26
Changes: Sep 26, 2019 Version 5.1.0
This update adds iOS 13 support, with more new Metal capabilities, dark mode, and bug fixes.
GLview Mobile version 3.1.0
Updated At: 2010-07-14
Disclaimer
Official App Store Link
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